[Feature] Collision damage
It's frustrating that ramming at full boosted speed into an enemy vehicle does no dmage to them, and only stops them moving. It feels downright un-orky for this to be the case. The Shokkjump Dragsta's front even has some rotating blades near it, and the Rukkatrukk Squigbuggy has circular saws on its sides, and these currently do nothing.
The Shokkjump Dragsta's sloped front should also make it a good ramp car, letting it slip underneath other vehicles, though maybe not as strongly as the Grot Megatank's ability.
Lastly, collision damage with scenery would allow you to bulldoze opponents into walls to crush them, and I can hardly think of anything that could be more satisfying in this game.
Comments: 2
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08 Jun, '23
Vodlin Pile ShamanNuffin Orkier dan sum bashin wif ya dakka! KRUMPIN'Z KRUMPIN!
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24 May
Kaptin BadrukkAlternatively collisions could do little damage but send whoever was going slower flying. The first point is the biggest issue, crashes resulting in those involved slowing to a halt is the worst possible idea for this game.
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