[Feature] Drifting
I have no idea how difficult this would be to implement, but I feel that if the finished game doesn't have at least 1 rig that's capable of drifting, that would be a damn shame. The heavy vehicles probably wouldn't be able to drift since they can't quite get up to the speed required, but the more all-rounder cars like the Boomdakka Snazzwagon, the Kustom Boosta-Blasta, and the Rukkatrukk Squigbuggy should be able to. Maybe make it an extra bind next to the movement keys for mouse and keyboard?
Comments: 6
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27 May, '23
LucachachaA dedicated vehicle like DA TIREKILLA would be a cool way to implement it , it should be focused on mouvement.
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28 May, '23
Keiran MergedA more fluid drift at speed would add to the skill ceiling as well as make driving more enjoyable. Right now being able to drift on the spot is nice but the ability to drift that perhaps diminishes as speed increases would be a great addition to the movement system.
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29 May, '23
MarciExactly what I came here to suggest! I feel like it's an absolute must have in a game called Speed Freakz!! A core gameplay element and a very orky thing to have!
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29 May, '23
MarciSorry another thing to add is drifting button would make it possible to do a DOUGHNUT (car going in a circle coughing up smoke because of burnout). Not only would it be cool and useful, it would make combat better as you can turn around and face your chaser head on. Right now when they chase you you dont have time to broing your vehicle around, only try and make a run for it or fire backwards if your vehicle has rotating guns, but If I were an ork, I would turn around when shot from behind in an instant. Hence drifting/burnout is important.
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This has the potential to be the best WH game so far, I'm rooting for you! -
29 May, '23
MarciPS: I realise you can do a doughnut. sorry.
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29 May, '23
Vintage Admin"[Feature] High speed turning" (suggested by Keiran on 2023-05-28), including upvotes (1) and comments (0), was merged into this suggestion.